Up
Authors
- Richard Frith-Macdonald
-
Copyright: (C) 2005 Free Software Foundation, Inc.
NSLocalizedString(key, comment)
Availability: OpenStep
This function (macro) is used to get the localized
translation of the string
key
.
key
is looked up in the
Localizable.strings
file for the
current language. The current language is
determined by the available languages in which
the application is translated, and by using the
NSLanguages
user defaults (which should
contain an array of the languages preferred by the
user, in order of preference).
Technically, the function works by calling
localizedStringForKey:value:table:
on
the main bundle, using @""
as value, and
nil
as the table. The
comment
is ignored when the
macro is expanded; but when we have tools which can
generate the Localizable.strings
files automatically from source code, the
comment
will be used by the
tools and added as a comment before the
string to translate. Upon finding something like
NSLocalizedString (@"My useful string",
@"My useful comment about the string");
in the source code, the tools will generate a
comment and the line
" My useful string" = "My useful string";
in the Localizable.strings
file (the
translator then can use this as a skeleton for
the Localizable.strings
for his/her own
language, where she/he can replace the right hand
side with the translation in her/his own language).
The comment can help the translator to
decide how to translate when it is not clear how to
translate (because the original string is now out
of context, and out of context might not be so clear
what the string means). The comment is
totally ignored by the library code.
If you don't have a comment (because the
string is so self-explanatory that it doesn't need
it), you can leave it blank, by using @""
as a comment. If the string might be unclear
out of context, it is recommended that you add a
comment (even if it is unused for now).
NSLocalizedStringFromTable(key, tbl, comment)
Availability: OpenStep
This function (macro) does the same as
NSLocalizedString
, but uses the table
table
rather than the default table. This
means that the string to translate will be looked up in
a different file than Localizable.strings
. For
example, if you pass DatabaseErrors
as
the table
, the string will be looked up for
translation in the file
DatabaseErrors.strings
. This allows you
to have the same string translated in different ways, by
having a different translation in different tables,
and choosing between the different translation by
choosing a different table.
NSLocalizedStringFromTableInBundle(key, tbl, bundle, comment)
Availability: OpenStep
This function is the full-blown localization function
(it is actually a macro). It looks up the string
key
for translation in the
table table
of the bundle
bundle
(please refer to the
NSBundle documentation for more information on how
this lookup is done). comment
is
a comment, which is ignored by the library (it
is discarded when the macro is expanded) but which can be
used by tools which parse the source code and generate
strings table to provide a comment which
the translator can use when translating the string.
NSDecimalMaxSize
Availability: MacOS-X 10.0.0
Give a precision of at least 38 decimal digits requires
128 bits.
NSAssert(condition, desc)
Availability: OpenStep
Used in an ObjC method body.
See
NSAssertionHandler
for details.
When
condition is false,
raise an exception using
desc
NSAssert1(condition, desc, arg1)
Availability: OpenStep
Used in an ObjC method body.
See
NSAssertionHandler
for details.
When
condition is false,
raise an exception using
desc and
arg1
NSAssert2(condition, desc, arg1, arg2)
Availability: OpenStep
Used in an ObjC method body.
See
NSAssertionHandler
for details.
When
condition is false,
raise an exception using
desc and
arg1,
arg2
NSAssert3(condition, desc, arg1, arg2, arg3)
Availability: OpenStep
Used in an ObjC method body.
See
NSAssertionHandler
for details.
When
condition is false,
raise an exception using
desc and
arg1,
arg2,
arg3
NSAssert4(condition, desc, arg1, arg2, arg3, arg4)
Availability: OpenStep
Used in an ObjC method body.
See
NSAssertionHandler
for details.
When
condition is false,
raise an exception using
desc and
arg1,
arg2,
arg3,
arg4
NSAssert5(condition, desc, arg1, arg2, arg3, arg4, arg5)
Availability: OpenStep
Used in an ObjC method body.
See
NSAssertionHandler
for details.
When
condition is false,
raise an exception using
desc and
arg1,
arg2,
arg3,
arg4,
arg5
NSCAssert(condition, desc)
Availability: OpenStep
Used in plain C code (not in an ObjC method body).
See
NSAssertionHandler
for details.
When
condition is false,
raise an exception using
desc
NSCAssert1(condition, desc, arg1)
Availability: OpenStep
Used in plain C code (not in an ObjC method body).
See
NSAssertionHandler
for details.
When
condition is false,
raise an exception using
desc and
arg1
NSCAssert2(condition, desc, arg1, arg2)
Availability: OpenStep
Used in plain C code (not in an ObjC method body).
See
NSAssertionHandler
for details.
When
condition is false,
raise an exception using
desc and
arg1,
arg2
NSCAssert3(condition, desc, arg1, arg2, arg3)
Availability: OpenStep
Used in plain C code (not in an ObjC method body).
See
NSAssertionHandler
for details.
When
condition is false,
raise an exception using
desc and
arg1,
arg2,
arg3
NSCAssert4(condition, desc, arg1, arg2, arg3, arg4)
Availability: OpenStep
Used in plain C code (not in an ObjC method body).
See
NSAssertionHandler
for details.
When
condition is false,
raise an exception using
desc and
arg1,
arg2,
arg3,
arg4
NSCAssert5(condition, desc, arg1, arg2, arg3, arg4, arg5)
Availability: OpenStep
Used in plain C code (not in an ObjC method body).
See
NSAssertionHandler
for details.
When
condition is false,
raise an exception using
desc and
arg1,
arg2,
arg3,
arg4,
arg5
NSCParameterAssert(condition)
Availability: OpenStep
Used in plain C code (not in an ObjC method body).
See
NSAssertionHandler
for details.
When
condition is false,
raise an exception saying that an invalid parameter
was supplied to the method.
NSParameterAssert(condition)
Availability: OpenStep
Used in an ObjC method body.
See
NSAssertionHandler
for details.
When
condition is false,
raise an exception saying that an invalid parameter
was supplied to the method.
NS_INVOCATION(aClass, message,...)
Availability: OpenStep
Creates and returns an autoreleased invocation
containing a message to an instance of
the class. The 'message' consists of selector and
arguments like a standard ObjectiveC method call.
Before using the returned invocation, you need
to set its target.
NS_MESSAGE(target, message,...)
Availability: OpenStep
Creates and returns an autoreleased invocation
containing a message to the
target object. The 'message' consists of
selector and arguments like a standard ObjectiveC
method call.
BOOL GSDebugAllocationActive(BOOL active);
Availability: OpenStep
This function activates or deactivates object allocation
debugging.
Returns the previous state.
You should call this function to activate
allocation debugging before using any of the other
allocation debugging functions such as
GSDebugAllocationList()
or
GSDebugAllocationTotal()
.
Object allocation debugging should not affect
performance too much, and is very useful as it
allows you to monitor how many objects of each class
your application has allocated.
void GSDebugAllocationActiveRecordingObjects(Class c);
Availability: OpenStep
DEPRECATED... use GSDebugAllocationRecordObjects
instead.
void GSDebugAllocationAdd(Class c, id o);
Availability: OpenStep
Class* GSDebugAllocationClassList();
Availability: OpenStep
int GSDebugAllocationCount(Class c);
Availability: OpenStep
Returns the number of instances of the specified
class which are currently allocated. This number is
very important to detect memory leaks. If you notice
that this number is constantly increasing without
apparent reason, it is very likely a memory leak -
you need to check that you are correctly releasing
objects of this class, otherwise when your
application runs for a long
time, it will eventually allocate so many objects as
to eat up all your system's memory...
This function, like the ones below, returns the number
of objects allocated/released from the time when
GSDebugAllocationActive()
was first called. A negative number means that in
total, there are less objects of this class
allocated now than there were when you called
GSDebugAllocationActive()
; a positive one means there are more.
const char* GSDebugAllocationList(BOOL changeFlag);
Availability: OpenStep
This function returns a newline separated list of the
classes which have instances allocated, and the
instance counts. If the 'changeFlag' argument is
YES
then the list gives the number of
instances allocated/deallocated since the function
was last called with that setting. This function only
returns the current count of instances (not the peak
or total count), but its output is ready to be displayed
or logged.
const char* GSDebugAllocationListAll();
Availability: OpenStep
This function returns a newline separated list of the
classes which have had instances allocated at any
point, and the total count of the number of instances
allocated for each class. The difference with
GSDebugAllocationList()
is that this function returns also classes which have no
objects allocated at the moment, but which had in the
past.
NSArray* GSDebugAllocationListRecordedObjects(Class c);
Availability: OpenStep
This function returns an array containing all the
allocated objects of a certain class which have
been recorded... to start the recording, you need to
invoke
GSDebugAllocationRecordObjects()
. Presumably, you will immediately call
[NSObject -description]
on them to find out the objects you are leaking. The
objects are returned in an autoreleased array, so
until the array is deallocated, the objects are not
released.
int GSDebugAllocationPeak(Class c);
Availability: OpenStep
Returns the peak number of instances of the specified
class which have been concurrently allocated. If this
number is very high, it means at some point in time
you had a situation with a huge number of objects of this
class allocated - this is an indicator that probably at
some point in time your application was using a lot of
memory - so you might want to investigate whether you
can prevent this problem by inserting autorelease pools
in your application's processing loops.
BOOL GSDebugAllocationRecordObjects(Class c, BOOL newState);
Availability: OpenStep
This function activates (or deactivates) tracking all
allocated instances of the specified class
c.
Turning on tracking implicitly
turns on memory debug (counts) for all classes
(GSAllocationActive()).
Deactivation of tracking releases all currently
tracked instances of the class (but deactivation of
general counting does not).
The previous
tracking state as reported as the return value of
this function.
This tracking can slow your
application down, so you should use it only when
you are into serious debugging. Usually, you will monitor
your application by using the functions
GSDebugAllocationList()
and similar, which do not slow things down much and
return * the number of allocated instances; when (if)
by studying the reports generated by these functions you
have found a leak of objects of a certain class, and if
you can't figure out how to fix it by looking at the
code, you can use this function to start tracking
allocated instances of that class, and the
following one can sometime allow you to list the
leaked objects directly.
void GSDebugAllocationRemove(Class c, id o);
Availability: OpenStep
id GSDebugAllocationTagRecordedObject(id object, id tag);
Availability: OpenStep
This function associates the supplied tag
with a recorded object and returns the
tag which was previously associated with it
(if any).
If the object was not
recorded, the method returns nil
The tag is retained while it is
associated with the object.
If
the tagged object is deallocated, the
tag is released (so you can track the
lifetime of the object by having the
tag perform some operation when it is
released).
See also the
NSDebugFRLog()
and
NSDebugMRLog()
macros.
int GSDebugAllocationTotal(Class c);
Availability: OpenStep
Returns the total number of instances of the
specified class c which have been
allocated - basically the number of times you have
allocated an object of this class. If this number
is very high, it means you are creating a lot of objects
of this class; even if you are releasing them correctly,
you must not forget that allocating and deallocating
objects is usually one of the slowest things you can
do, so you might want to consider whether you can reduce
the number of allocations and deallocations that you are
doing - for example, by recycling objects of this
class, uniquing them, and/or using some sort of
flyweight pattern. It might also be possible that
you are unnecessarily creating too many objects of this
class. Well - of course some times there is nothing
you can do about it.
void GSSetDebugAllocationFunctions(void(*) newAddObjectFunc, void(*) newRemoveObjectFunc);
Availability: OpenStep
This functions allows to set own function callbacks for
debugging allocation of objects. Useful if you
intend to write your own object allocation code.
NSUInteger NSCountFrames();
Availability: OpenStep
Retrieve stack information. Use caution: uses
built-in gcc functions and currently only works up
to 100 frames.
void* NSFrameAddress(NSUInteger offset);
Availability: OpenStep
Retrieve stack information. Use caution: uses
built-in gcc functions and currently only works up
to 100 frames.
void* NSReturnAddress(NSUInteger offset);
Availability: OpenStep
Retrieve stack information. Use caution: uses
built-in gcc functions and currently only works up
to 100 frames.
NSCalculationError NSDecimalAdd(NSDecimal* result, const NSDecimal* left, const NSDecimal* right, NSRoundingMode mode);
Availability: MacOS-X 10.0.0
Adds two decimals and returns
result to
38-digit precision. See the
<NSDecimalNumberBehaviors>
protocol for a description of
mode and
the return value. The
result should be
preallocated but can be the same as
left or
right.
void NSDecimalCompact(NSDecimal* number);
Availability: MacOS-X 10.0.0
Tries to reduce memory used to store number
internally.
NSComparisonResult NSDecimalCompare(const NSDecimal* leftOperand, const NSDecimal* rightOperand);
Availability: MacOS-X 10.0.0
Returns NSOrderedDescending
,
NSOrderedSame
, or
NSOrderedAscending
depending on whether
leftOperand is greater than, equal to, or
less than rightOperand.
void NSDecimalCopy(NSDecimal* destination, const NSDecimal* source);
Availability: MacOS-X 10.0.0
Copies value of decimal number to preallocated
destination.
NSCalculationError NSDecimalDivide(NSDecimal* result, const NSDecimal* l, const NSDecimal* rr, NSRoundingMode mode);
Availability: MacOS-X 10.0.0
Divides
l by
rr and returns
result to 38-digit precision. See the
<NSDecimalNumberBehaviors>
protocol for a description of
mode and
the return value. The
result should be
preallocated but can be the same as
l or
rr.
double NSDecimalDouble(NSDecimal* number);
Availability: MacOS-X 10.0.0
Give back the value of a NSDecimal as a
double in (preallocated) result.
void NSDecimalFromComponents(NSDecimal* result, unsigned long long int mantissa, short int exponent, BOOL negative);
Availability: MacOS-X 10.0.0
Create a NSDecimal with a mantissa,
exponent and a negative flag in
(preallocated) result.
void NSDecimalFromString(NSDecimal* result, NSString* numberValue, NSDictionary* locale);
Availability: MacOS-X 10.0.0
Create a NSDecimal from a string using the
locale, in (preallocated) result.
BOOL NSDecimalIsNotANumber(const NSDecimal* decimal);
Availability: MacOS-X 10.0.0
Returns whether decimal represents an
invalid number (i.e., an "NaN" as might result from
an overflow or a division by zero).
void NSDecimalMax(NSDecimal* result);
Availability: MacOS-X 10.0.0
Give back the biggest NSDecimal in (preallocated)
result.
void NSDecimalMin(NSDecimal* result);
Availability: MacOS-X 10.0.0
Give back the smallest NSDecimal in (preallocated)
result.
NSCalculationError NSDecimalMultiply(NSDecimal* result, const NSDecimal* l, const NSDecimal* r, NSRoundingMode mode);
Availability: MacOS-X 10.0.0
Multiplies two decimals and returns
result to 38-digit precision. See the
<NSDecimalNumberBehaviors>
protocol for a description of
mode and
the return value. The
result should be
preallocated but can be the same as
l or
r.
NSCalculationError NSDecimalMultiplyByPowerOf10(NSDecimal* result, const NSDecimal* n, short int power, NSRoundingMode mode);
Availability: MacOS-X 10.0.0
Multiplies
n by 10^power and returns
result to 38-digit precision. See the
<NSDecimalNumberBehaviors>
protocol for a description of
mode and
the return value. The
result should be
preallocated but can be the same as
n.
NSCalculationError NSDecimalNormalize(NSDecimal* n1, NSDecimal* n2, NSRoundingMode mode);
Availability: MacOS-X 10.0.0
Sets the exponents of n1 and n2
equal to one another, adjusting mantissas as necessary
to preserve values. This makes certain operations quicker.
NSCalculationError NSDecimalPower(NSDecimal* result, const NSDecimal* n, NSUInteger power, NSRoundingMode mode);
Availability: MacOS-X 10.0.0
Raises
n to
power and returns
result to 38-digit precision. See the
<NSDecimalNumberBehaviors>
protocol for a description of
mode and
the return value. The
result should be
preallocated but can be the same as
n or
power.
void NSDecimalRound(NSDecimal* result, const NSDecimal* number, NSInteger scale, NSRoundingMode mode);
Availability: MacOS-X 10.0.0
Rounds
number to
result such
that it has at most
scale digits to the right
of its decimal point, according to
mode (see
the
<NSDecimalNumberBehaviors>
protocol). The
result should be
preallocated but can be the same as
number.
NSString* NSDecimalString(const NSDecimal* decimal, NSDictionary* locale);
Availability: MacOS-X 10.0.0
Returns a string representing the full
decimal value, formatted according to
locale (send nil
here for
default locale).
NSCalculationError NSDecimalSubtract(NSDecimal* result, const NSDecimal* left, const NSDecimal* right, NSRoundingMode mode);
Availability: MacOS-X 10.0.0
Subtracts two decimals and returns
result to 38-digit precision. See the
<NSDecimalNumberBehaviors>
protocol for a description of
mode and
the return value. The
result should be
preallocated but can be the same as
left or
right.
NSUncaughtExceptionHandler* NSGetUncaughtExceptionHandler();
Availability: OpenStep
Returns the exception handler called when an
exception is generated and not caught by the
programmer (by enclosing in
NS_DURING
and
NS_HANDLER
...
NS_ENDHANDLER
). The default prints an error message and exits the
program. You can change this behavior by calling
NSSetUncaughtExceptionHandler()
.
void NSSetUncaughtExceptionHandler(NSUncaughtExceptionHandler* handler);
Availability: OpenStep
Sets the exception handler called when an
exception is generated and not caught by the
programmer (by enclosing in
NS_DURING
and NS_HANDLER
... NS_ENDHANDLER
). The default prints an
error message and exits the program. proc should take
a single argument of type NSException *
.
NB. If the exception handler set by this
function does not terminate the process, the
process will be terminateed anyway. This is a
safety precaution to ensure that, in the event of an
exception being raised and not handled, the
program does not try to continue running in a
confused state (possibly doing horrible things
like billing customers who shouldn't be billed etc),
but shuts down as cleanly as possible.
Process termination is normally accomplished by
calling the standard exit function of the C runtime
library, but if the environment variable
CRASH_ON_ABORT is set to YES
or
TRUE or 1 the termination will be accomplished by
calling the abort function instead, which should
cause a core dump to be made for debugging.
The value of proc should be a pointer to a function
taking an
NSException
instance as an argument.
void NSUncaughtExceptionHandler(NSException* exception);
Availability: OpenStep
void _NSAddHandler(NSHandler* handler);
Availability: OpenStep
Private support routine. Do not call directly.
void _NSRemoveHandler(NSHandler* handler);
Availability: OpenStep
Private support routine. Do not call directly.
BOOL NSContainsRect(NSRect aRect, NSRect bRect);
Availability: OpenStep
Returns 'YES' iff aRect totally encloses
bRect. NOTE: For this to be the case,
aRect cannot be empty, nor can any side of
bRect go beyond any side of aRect
. Note that this behavior is different than the original
OpenStep behavior, where the sides of
bRect could not touch aRect.
void NSDivideRect(NSRect aRect, NSRect* slice, NSRect* remainder, CGFloat amount, NSRectEdge edge);
Availability: OpenStep
Divides aRect into two rectangles (namely
slice and remainder) by "cutting"
aRect---parallel to, and a distance
amount from the given edge of
aRect. You may pass 0 in as either of
slice or remainder to avoid
obtaining either of the created rectangles.
BOOL NSEqualPoints(NSPoint aPoint, NSPoint bPoint);
Availability: OpenStep
Returns 'YES' iff aPoint's and bPoint's x- and
y-coordinates are the same.
BOOL NSEqualRects(NSRect aRect, NSRect bRect);
Availability: OpenStep
Test geometric relationships...
Returns 'YES' iff
aRect's and bRect's origin and size are the same.
BOOL NSEqualSizes(NSSize aSize, NSSize bSize);
Availability: OpenStep
Returns 'YES' iff aSize's and bSize's width and
height are the same.
CGFloat NSHeight(NSRect aRect);
Availability: OpenStep
Returns aRect's height.
NSRect NSInsetRect(NSRect aRect, CGFloat dX, CGFloat dY);
Availability: OpenStep
Returns the rectangle obtained by moving each of
aRect's horizontal sides inward by dy and each of
aRect's vertical sides inward by dx.
NB. For
MacOS-X compatability, this is permitted to return a
rectanglew with nagative width or height, strange
as that seems.
NSRect NSIntegralRect(NSRect aRect);
Availability: OpenStep
Returns a rectangle obtained by expanding
aRect minimally so that all four of its
defining components are integers.
NSRect NSIntersectionRect(NSRect aRect, NSRect bRect);
Availability: OpenStep
Returns the largest rectangle which lies in both
aRect and bRect. If
aRect and bRect have empty
intersection (or, rather, intersection of
measure zero, since this includes having their
intersection be only a point or a line), then
the empty rectangle is returned.
BOOL NSIntersectsRect(NSRect aRect, NSRect bRect);
Availability: MacOS-X 10.0.0
Returns YES
if aRect and
bRect have non-zero intersection area
(intersecting at a line or a point doesn't
count).
BOOL NSIsEmptyRect(NSRect aRect);
Availability: OpenStep
Returns 'YES' iff the area of aRect is
zero (i.e., iff either of aRect's width or height is
negative or zero).
NSPoint NSMakePoint(CGFloat x, CGFloat y);
Availability: OpenStep
Returns an NSPoint having x-coordinate X and
y-coordinate Y.
NSRect NSMakeRect(CGFloat x, CGFloat y, CGFloat w, CGFloat h);
Availability: OpenStep
Returns an NSRect having point of origin (
x, y) and size {w,
h}.
NSSize NSMakeSize(CGFloat w, CGFloat h);
Availability: OpenStep
Returns an NSSize having width w and
height h.
CGFloat NSMaxX(NSRect aRect);
Availability: OpenStep
Returns the greatest x-coordinate value still inside
aRect.
CGFloat NSMaxY(NSRect aRect);
Availability: OpenStep
Returns the greatest y-coordinate value still inside
aRect.
CGFloat NSMidX(NSRect aRect);
Availability: OpenStep
Returns the x-coordinate of aRect's middle point.
CGFloat NSMidY(NSRect aRect);
Availability: OpenStep
Returns the y-coordinate of aRect's middle point.
CGFloat NSMinX(NSRect aRect);
Availability: OpenStep
Returns the least x-coordinate value still inside
aRect.
CGFloat NSMinY(NSRect aRect);
Availability: OpenStep
Returns the least y-coordinate value still inside
aRect.
BOOL NSMouseInRect(NSPoint aPoint, NSRect aRect, BOOL flipped);
Availability: OpenStep
Returns 'YES' iff aPoint is inside
aRect.
NSRect NSOffsetRect(NSRect aRect, CGFloat dx, CGFloat dy);
Availability: OpenStep
Returns the rectangle obtained by translating
aRect horizontally by dx and
vertically by dy.
NSPoint NSPointFromString(NSString* string);
Availability: OpenStep
Parses point from string of form "
{x=a; y=b}
". (0,0) returned if parsing
fails.
BOOL NSPointInRect(NSPoint aPoint, NSRect aRect);
Availability: OpenStep
Just like 'NSMouseInRect(aPoint,
aRect, YES
)'.
NSRect NSRectFromString(NSString* string);
Availability: OpenStep
Parses point from string of form "
{x=a; y=b; width=c; height=d}
".
Rectangle of 0 size at origin returned if parsing
fails.
NSSize NSSizeFromString(NSString* string);
Availability: OpenStep
Parses size from string of form "
{width=a; height=b}
". Size of 0,0
returned if parsing fails.
NSString* NSStringFromPoint(NSPoint aPoint);
Availability: OpenStep
Returns an NSString of the form "{x=X; y=Y}", where X
and Y are the x- and y-coordinates of aPoint,
respectively.
Get a String
Representation...
NSString* NSStringFromRect(NSRect aRect);
Availability: OpenStep
Returns an NSString of the form "{x=X; y=Y; width=W;
height=H}", where X, Y, W, and H are the
x-coordinate, y-coordinate, width, and height
of aRect, respectively.
NSString* NSStringFromSize(NSSize aSize);
Availability: OpenStep
Returns an NSString of the form "{width=W;
height=H}", where W and H are the width and
height of aSize, respectively.
NSRect NSUnionRect(NSRect aRect, NSRect bRect);
Availability: OpenStep
Returns the smallest rectangle which contains both
aRect and bRect (modulo a set of
measure zero). If either of aRect or
bRect is an empty rectangle, then the other
rectangle is returned. If both are empty, then the
empty rectangle is returned.
CGFloat NSWidth(NSRect aRect);
Availability: OpenStep
Returns aRect's width.
NSArray* NSAllHashTableObjects(NSHashTable* table);
Availability: OpenStep
Description forthcoming.
BOOL NSCompareHashTables(NSHashTable* table1, NSHashTable* table2);
Availability: OpenStep
Description forthcoming.
NSHashTable* NSCopyHashTableWithZone(NSHashTable* table, NSZone* zone);
Availability: OpenStep
Description forthcoming.
NSUInteger NSCountHashTable(NSHashTable* table);
Availability: OpenStep
Description forthcoming.
NSHashTable* NSCreateHashTable(NSHashTableCallBacks callBacks, NSUInteger capacity);
Availability: OpenStep
Description forthcoming.
NSHashTable* NSCreateHashTableWithZone(NSHashTableCallBacks callBacks, NSUInteger capacity, NSZone* zone);
Availability: OpenStep
Description forthcoming.
void NSEndHashTableEnumeration(NSHashEnumerator* enumerator);
Availability: OpenStep
Description forthcoming.
NSHashEnumerator NSEnumerateHashTable(NSHashTable* table);
Availability: OpenStep
Description forthcoming.
void NSFreeHashTable(NSHashTable* table);
Availability: OpenStep
Description forthcoming.
void* NSHashGet(NSHashTable* table, const void* element);
Availability: OpenStep
Description forthcoming.
void NSHashInsert(NSHashTable* table, const void* element);
Availability: OpenStep
Description forthcoming.
void* NSHashInsertIfAbsent(NSHashTable* table, const void* element);
Availability: OpenStep
Description forthcoming.
void NSHashInsertKnownAbsent(NSHashTable* table, const void* element);
Availability: OpenStep
Description forthcoming.
void NSHashRemove(NSHashTable* table, const void* element);
Availability: OpenStep
Description forthcoming.
void* NSNextHashEnumeratorItem(NSHashEnumerator* enumerator);
Availability: OpenStep
Description forthcoming.
void NSResetHashTable(NSHashTable* table);
Availability: OpenStep
Description forthcoming.
NSString* NSStringFromHashTable(NSHashTable* table);
Availability: OpenStep
Description forthcoming.
NSArray* NSAllMapTableKeys(NSMapTable* table);
Availability: OpenStep
Description forthcoming.
NSArray* NSAllMapTableValues(NSMapTable* table);
Availability: OpenStep
Description forthcoming.
BOOL NSCompareMapTables(NSMapTable* table1, NSMapTable* table2);
Availability: OpenStep
Description forthcoming.
NSMapTable* NSCopyMapTableWithZone(NSMapTable* table, NSZone* zone);
Availability: OpenStep
Description forthcoming.
NSUInteger NSCountMapTable(NSMapTable* table);
Availability: OpenStep
Description forthcoming.
NSMapTable* NSCreateMapTable(NSMapTableKeyCallBacks keyCallBacks, NSMapTableValueCallBacks valueCallBacks, NSUInteger capacity);
Availability: OpenStep
Description forthcoming.
NSMapTable* NSCreateMapTableWithZone(NSMapTableKeyCallBacks keyCallBacks, NSMapTableValueCallBacks valueCallBacks, NSUInteger capacity, NSZone* zone);
Availability: OpenStep
Description forthcoming.
void NSEndMapTableEnumeration(NSMapEnumerator* enumerator);
Availability: OpenStep
Description forthcoming.
NSMapEnumerator NSEnumerateMapTable(NSMapTable* table);
Availability: OpenStep
Description forthcoming.
void NSFreeMapTable(NSMapTable* table);
Availability: OpenStep
Description forthcoming.
void* NSMapGet(NSMapTable* table, const void* key);
Availability: OpenStep
Description forthcoming.
void NSMapInsert(NSMapTable* table, const void* key, const void* value);
Availability: OpenStep
Description forthcoming.
void* NSMapInsertIfAbsent(NSMapTable* table, const void* key, const void* value);
Availability: OpenStep
Description forthcoming.
void NSMapInsertKnownAbsent(NSMapTable* table, const void* key, const void* value);
Availability: OpenStep
Description forthcoming.
BOOL NSMapMember(NSMapTable* table, const void* key, void** originalKey, void** value);
Availability: OpenStep
Description forthcoming.
void NSMapRemove(NSMapTable* table, const void* key);
Availability: OpenStep
Description forthcoming.
BOOL NSNextMapEnumeratorPair(NSMapEnumerator* enumerator, void** key, void** value);
Availability: OpenStep
Description forthcoming.
void NSResetMapTable(NSMapTable* table);
Availability: OpenStep
Description forthcoming.
NSString* NSStringFromMapTable(NSMapTable* table);
Availability: OpenStep
Description forthcoming.
NSRecursiveLock* GSLogLock();
Availability: Not in OpenStep/MacOS-X
Class NSClassFromString(NSString* aClassName);
Availability: OpenStep
Returns the class whose name is supplied in the
aClassName argument, or Nil if a
nil
string is supplied. If no such class
has been loaded, the function returns Nil.
const char* NSGetSizeAndAlignment(const char* typePtr, NSUInteger* sizep, NSUInteger* alignp);
Availability: OpenStep
When provided with a C string containing encoded type
information, this method extracts size and
alignment information for the specified type into
the buffers pointed to by sizep and
alignp.
If either sizep or
alignp is a null pointer, the corresponding
data is not extracted.
The function returns a
pointer into the type information C string
immediately after the decoded information.
void NSLog(NSString* format,...);
Availability: OpenStep
Provides the standard OpenStep logging facility.
For details see the lower level
NSLogv()
function (which this function uses).
GNUstep provides powerful alternatives for logging
... see
NSDebugLog()
, NSWarnLog()
and GSPrintf()
for example. We recommend the use of
NSDebugLog()
and its relatives for debug purposes, and
GSPrintf()
for general log messages, with
NSLog()
being reserved for reporting possible/likely errors.
GSPrintf()
is declared in GSObjCRuntime.h.
void NSLog_printf_handler(NSString* message);
Availability: Not in OpenStep/MacOS-X
OpenStep spec states that log messages go to stderr,
but just in case someone wants them to go somewhere else,
they can implement a function like this and assign a
pointer to it to _NSLog_printf_handler.
void NSLogv(NSString* format, va_list args);
Availability: OpenStep
The core logging function...
The function generates a standard log entry by
prepending process ID and date/time information
to your message, and ensuring that a newline is present
at the end of the message.
In GNUstep, the GSLogThread user default may be set to
YES
in order to instruct this function
to include the name (if any) of the current thread after
the process ID. This can help you to track the behavior
of a multi-threaded program.
Also the GSLogOffset
user default may be set to YES
in order
to instruct this function to include the time zone
offset in the timestamp it logs (good when examining
debug logs from systems running in different
countries).
The resulting message is then passed to a handler
function to perform actual output. Locking is
performed around the call to the function
actually writing the message out, to ensure that
logging is thread-safe. However, the actual
creation of the message written is only as safe as
the
[NSObject -description]
methods of the arguments you supply.
The function to write the data is pointed to by
_NSLog_printf_handler
Protocol* NSProtocolFromString(NSString* aProtocolName);
Availability: MacOS-X 10.5.0
Returns the protocol whose name is supplied in the
aProtocolName argument, or 0 if a
nil
string is supplied.
SEL NSSelectorFromString(NSString* aSelectorName);
Availability: OpenStep
Returns (creating if necessary) the selector whose
name is supplied in the aSelectorName
argument, or 0 if a nil
string is
supplied.
NSString* NSStringFromClass(Class aClass);
Availability: OpenStep
Returns an
NSString
object containing the class name for
aClass. If
aClass is 0, returns
nil
.
NSString* NSStringFromProtocol(Protocol* aProtocol);
Availability: MacOS-X 10.5.0
Returns a string object containing the name for
aProtocol. If aProtocol is 0,
returns nil
.
NSString* NSStringFromSelector(SEL aSelector);
Availability: OpenStep
Returns a string object containing the name for
aSelector. If aSelector is 0,
returns nil
.
id NSAllocateObject(Class aClass, NSUInteger extraBytes, NSZone* zone);
Availability: OpenStep
Used to allocate memory to hold an object, and
initialise the class of the object to be
aClass etc. The allocated memory will be
extraBytes larger than the space actually
needed to hold the instance variables of the object.
This function is used by the
[NSObject +allocWithZone:]
method.
NSObject* NSCopyObject(NSObject* anObject, NSUInteger extraBytes, NSZone* zone);
Availability: OpenStep
Used to copy
anObject. This makes a bitwise
copy of
anObject to memory allocated from
zone. The allocated memory will be
extraBytes longer than that necessary to
actually store the instance variables of the copied
object.
This is used by the NSObject
implementation of the
[<NSCopying>-copyWithZone:]
method.
void NSDeallocateObject(id anObject);
Availability: OpenStep
Used to release the memory used by an object.
This function is used by the
[NSObject -dealloc]
method.
BOOL NSDecrementExtraRefCountWasZero(id anObject);
Availability: OpenStep
Description forthcoming.
NSUInteger NSExtraRefCount(id anObject);
Availability: OpenStep
Return the extra reference count of
anObject (a value in the range from 0 to the
maximum unsigned integer value minus
one).
The retain count for an object is this
value plus one.
void NSIncrementExtraRefCount(id anObject);
Availability: OpenStep
Description forthcoming.
BOOL NSShouldRetainWithZone(NSObject* anObject, NSZone* requestedZone);
Availability: OpenStep
Returns a flag to indicate whether
anObject should be retained or copied in
order to make a copy in the specified zone.
Basically, this tests to see if
anObject was allocated from
requestedZone and returns YES
if it was.
NSMutableDictionary* GNUstepConfig(NSDictionary* newConfig);
Availability: Not in OpenStep/MacOS-X
Returns a mutable copy of the system-wide
configuration used to determine paths to locate
files etc.
If the newConfig argument
is non-nil it is used to set the config overriding any
other version. You should not change the config after
the user defaults system has been initialised as the new
config will not be picked up by the defaults system.
A typical sequence of operation might be
to
Call the function with a nil
argument to obtain the configuration information
currently in use (usually obtained from the main
GNUstep configuration file).
Modify the
dictionary contents.
Call the function
again passing back in the modified config.
If you call this function with a non-nil
argument before the system configuration file has
been read, you will prevent the file from being read.
However, you must take care doing this that creation
of the config dictionary you are going to pass in to the
function does not have any side-effects which would
cause the config file to be read earlier.
If you
want to prevent the user specific config file from being
read, you must set the GNUSTEP_USER_CONFIG_FILE value
in the dictionary to be an empty string.
void GNUstepUserConfig(NSMutableDictionary* config, NSString* userName);
Availability: Not in OpenStep/MacOS-X
The
config dictionary passed to this function
should be a system-wide
config as provided
by
GNUstepConfig()
... and this function merges in user specific
configuration file information if such a file
exists and is owned by the user.
NB. If the
GNUSTEP_USER_CONFIG_FILE value in
the system-wide
config is an empty string, no
user-specifc
config will be read.
NSString* GSDefaultsRootForUser(NSString* userName);
Availability: Not in OpenStep/MacOS-X
Returns the location of the defaults database for the
specified user. This uses the same information you
get from
GNUstepConfig()
and
GNUstepUserConfig()
and builds the path to the defaults database fromm it.
Return the path of the defaults directory for
userName.
This examines the
GNUSTEP_USER_CONFIG_FILE for the
specified user, with settings in it over-riding
those in the main GNUstep.conf.
void GSSetUserName(NSString* aName);
Availability: Not in OpenStep/MacOS-X
This extension permits a change of username from that
specified in the LOGNAME environment variable.
Using it will almost certainly cause trouble if the
process does not posses the file access privileges of
the new name. This is provided primarily for use by
processes that run as system-manager and need to
act as particular users. It uses the [NSUserDefaults
+resetUserDefaults] extension to reset
the defaults system to use the defaults belonging to the
new user.
NSString* NSFullUserName();
Availability: MacOS-X 10.0.0
Returns the full username of the current user. If
unable to determine this, returns the standard user
name.
NSString* NSHomeDirectory();
Availability: OpenStep
NSString* NSHomeDirectoryForUser(NSString* loginName);
Availability: OpenStep
Returns loginName's home directory as an NSString
object.
On most systems this returns the
directory specified in the system's password file
(ar at least whatever is returned by the standard
operating system API for retrieving password file
records), but on ms-windows this is determined by
examining the HOMEPATH and HOMEDRIVE environment
variables or (if those don't make sense) the
USERPROFILE environment variable.
NSString* NSOpenStepRootDirectory();
Availability: MacOS-X 10.0.0
Returns the location of the
root directory
of the file hierarchy. This lets you build paths in a
system independent manner (for instance the root on
unix is '/' but on windows it is 'C:\') by appending
path components to the root.
Don't assume that
/System, /Network etc exist in this path (generally
they don't)! Use other path utility functions such as
NSSearchPathForDirectoriesInDomains()
to find standard locations for libraries, applications etc.
Refer to the GNUstep File System Hierarchy documentation for more info.
NSArray* NSSearchPathForDirectoriesInDomains(NSSearchPathDirectory directoryKey, NSSearchPathDomainMask domainMask, BOOL expandTilde);
Availability: MacOS-X 10.0.0
Returns an array of search paths to look at for
resources.
The paths are returned in domain
order: USER, LOCAL, NETWORK then SYSTEM.
The
presence of a path in this list does not
mean that the path actually exists in the filesystem.
If you are wanting to locate an existing
resource, you should normally call this function
with NSAllDomainsMask, but if you wish to find the path
in which you should create a new file, you would generally
specify a particular domain, and then create the path
in the file system if it does not already exist.
NSArray* NSStandardApplicationPaths();
Availability: MacOS-X 10.0.0
Returns the standard paths in which applications are
stored and should be searched for. Calls
NSSearchPathForDirectoriesInDomains()
Refer to the GNUstep File System Hierarchy documentation for more info.
NSArray* NSStandardLibraryPaths();
Availability: MacOS-X 10.0.0
Returns the standard paths in which resources are
stored and should be searched for. Calls
NSSearchPathForDirectoriesInDomains()
Refer to the GNUstep File System Hierarchy documentation for more info.
NSString* NSTemporaryDirectory();
Availability: MacOS-X 10.0.0
Returns the name of a directory in which temporary
files can be stored. Under GNUstep this is a location
which is not readable by other users.
If a
suitable directory can't be found or created, this
function raises an NSGenericException.
NSString* NSUserName();
Availability: OpenStep
Return the caller's login name as an NSString object.
Under unix-like systems, the name associated
with the current effective user ID is used.
Under
ms-windows, the 'LOGNAME' environment is used, or
if that fails, the
GetUserName()
call is used to find the user name.
Raises an
exception on failure.
BOOL GSDebugSet(NSString* level);
Availability: Base
Likely to be changed/moved/removed at 1.17.0
Function for rapid testing to see if a debug
level is set.
This is used by the
debugging macros.
If debug logging has been
turned off, this returns NO
even if the
specified level exists in the set of
debug levels.
void GSInitializeProcess(int argc, char** argv, char** envp);
Availability: Base
Likely to be changed/moved/removed at 1.17.0
Fallback/override function.
The
developer must call this method to initialize the
NSProcessInfo system if none of the
system-specific hacks to auto-initialize it
are working.
It is also safe to call this function
to override the effects of the automatic initialisation,
which some applications may need to do when using
GNUstep libraries embedded within other frameworks.
BOOL NSEqualRanges(NSRange range1, NSRange range2);
Availability: OpenStep
Returns whether range1 and
range2 have same location and length.
NSRange NSIntersectionRange(NSRange aRange, NSRange bRange);
Availability: OpenStep
Returns range containing indices existing in both
aRange and bRange. If the
returned length is 0, the location is undefined and
should be ignored.
BOOL NSLocationInRange(NSUInteger location, NSRange range);
Availability: OpenStep
Returns whether location is greater than
or equal to range's location and less than its
max.
NSRange NSMakeRange(NSUInteger location, NSUInteger length);
Availability: OpenStep
Creates new range starting at location and
of given length.
NSUInteger NSMaxRange(NSRange range);
Availability: OpenStep
Returns top end of range (location +
length).
NSRange NSRangeFromString(NSString* aString);
Availability: OpenStep
Parses range from string of form {location=a,
length=b}; returns range with 0 location and
length if this fails.
NSString* NSStringFromRange(NSRange range);
Availability: OpenStep
Returns string of form {location=a, length=b}.
NSRange NSUnionRange(NSRange aRange, NSRange bRange);
Availability: OpenStep
Returns range going from minimum of aRange's and
bRange's locations to maximum of their two max's.
void _NSRangeExceptionRaise();
Availability: OpenStep
Convenience method for raising an
NSRangeException.
void GSUPurge(NSUInteger count);
Availability: Not in OpenStep/MacOS-X
This function purges the global
NSCountedSet
object used for uniquing. It handles locking as
necessary. It can be used to purge the set even
when uniquing is turned off.
id GSUSet(id anObject, NSUInteger count);
Availability: Not in OpenStep/MacOS-X
This function sets the count for the
specified object. If the count for the
object is set to zero then the object is removed from
the global uniquing set. The object is added to the set
if necessary. The object returned is the one stored in the
set. The function handles locking as necessary. It can
be used to alter the set even when uniquing is turned off.
id GSUnique(id anObject);
Availability: Not in OpenStep/MacOS-X
This function
uniques the supplied argument,
returning the result. It works by using the
[-unique:]
method of a global NSCountedSet object. It handles
locking as necessary. If uniquing is turned off, it
simply returns its argument.
void GSUniquing(BOOL flag);
Availability: Not in OpenStep/MacOS-X
This function sets the state of a
flag that
determines the behavior of the
GSUnique()
function. If the
flag is on, uniquing is
performed, if it is off the function has no
effect. The default is for uniquing to be turned off.
BOOL GSRegisterCurrentThread();
Availability: Base
Likely to be changed/moved/removed at 0.0.0
This function is provided to let threads started by
some other software library register themselves to be
used with the GNUstep system. All such threads should
call this function before attempting to use any
GNUstep objects.
Returns YES
if the thread can be
registered, NO
if it is already
registered.
Sends out a
NSWillBecomeMultiThreadedNotification
if the process was not already multithreaded.
void GSUnregisterCurrentThread();
Availability: Base
Likely to be changed/moved/removed at 0.0.0
This function is provided to let threads started by
some other software library unregister themselves from
the GNUstep threading system.
Calling this function causes a
NSThreadWillExitNotification
to be sent
out, and destroys the GNUstep NSThread object
associated with the thread (like
[NSThread +exit]
) but does not exit the underlying thread.
BOOL GSAssignZeroingWeakPointer(void** destination, void* source);
Availability: Not in OpenStep/MacOS-X
This function must be used to assign a value to a
zeroing weak pointer.
A zeroing weak pointer
is one where, when the garbage collector collects the
object pointed to, it also clears the weak pointer.
Assigning zero (nil
) will always
succeed and has the effect of telling the garbage
collector that it no longer needs to track the
previously assigned object. Apart from that case,
a source needs to be garbage collectable for
this function to work, and using a non-garbage
collectable value will cause the function to
return NO
.
If the
destination object (the weak pointer
watching the source object) belongs to a
chunk of memory which may be collected before the
source object is collected, it is important
that it is finalised and the finalisation code assigns
zero to the pointer.
If garbage collection is not
in use, this function performs a simple assignment
returning YES
, unless
destination is null in which case it returns
NO
.
void GSMakeWeakPointer(Class theClass, const char* iVarName);
Availability: Not in OpenStep/MacOS-X
Called during
+initialize
to tell the class that instances created in future should
have the specified instance variable as a weak pointer
for garbage collection.
NB. making a pointer weak
does not mean that it is automatically zeroed when the
object it points to is garbage collected. To get that
behavior you must asign values to the pointer using
the
GSAssignZeroingWeakPointer()
function.
This function has no effect if the
system is not built for garbage collection.
void* GSOutOfMemory(NSUInteger size, BOOL retry);
Availability: Not in OpenStep/MacOS-X
Try to get more memory - the normal process has failed.
If we can't do anything, just return a null pointer. Try
to do some logging if possible.
void* NSAllocateCollectable(NSUInteger size, NSUInteger options);
Availability: MacOS-X 10.4.0
Allocate memory. If garbage collection is not
enabled this uses the default malloc zone and the
options are ignored.
If garbage
collection is enabled, the allocate memory is
normally not scanned for pointers but is itsself
garbage collectable. The options argument
is a bitmask in which NSScannedOption sets the memory to
be scanned for pointers by the garbage collector, and
NSCollectorDisabledOption causes
the memory to be excempt from being garbage collected
itsself.
In any case the memory returned is
zero'ed.
void* NSAllocateMemoryPages(NSUInteger bytes);
Availability: OpenStep
Allocate memory for this process and return a
pointer to it (or a null pointer on failure). The
allocated memory is page aligned and the actual
size of memory allocated is a multiple of the page size.
void NSCopyMemoryPages(const void* src, void* dest, NSUInteger bytes);
Availability: OpenStep
Perform an efficient large scale copy of data from
src to dest. The value
bytes specifies the length of the data
copied.
NSZone* NSCreateZone(NSUInteger start, NSUInteger gran, BOOL canFree);
Availability: OpenStep
Creates a new zone of
start bytes, which
will grow and shrink by granularity bytes. If
canFree is 0, memory in zone is allocated
but never freed, meaning allocation will be very fast.
The whole zone can still be freed with
NSRecycleZone()
, and you should still call NSZoneFree on memory in the
zone that is no longer needed, since a count of
allocated pointers is kept and must reach zero
before freeing the zone.
If Garbage Collection
is enabled, this function does nothing other than log a
warning and return the same value as the
NSDefaultMallocZone()
function.
void NSDeallocateMemoryPages(void* ptr, NSUInteger bytes);
Availability: OpenStep
NSZone* NSDefaultMallocZone();
Availability: OpenStep
Returns the default zone for memory allocation.
Memory created in this zone is the same as memory
allocates using the system
malloc()
function.
NSUInteger NSLogPageSize();
Availability: OpenStep
Return log base 2 of the number of bytes in a memory
page.
NSUInteger NSPageSize();
Availability: OpenStep
Return the number of bytes in a memory page.
NSUInteger NSRealMemoryAvailable();
Availability: OpenStep
Return the number of bytes of real (physical) memory
available.
void* NSReallocateCollectable(void* ptr, NSUInteger size, NSUInteger options);
Availability: MacOS-X 10.4.0
Reallocate memory to be of a different
size and/or to have different
options settings. The behavior of
options is as for the
NSAllocateCollectable()
function.
void NSRecycleZone(NSZone* zone);
Availability: OpenStep
Return memory for an entire
zone to system.
In fact, this will not be done unless all memory in the
zone has been explicitly freed (by calls to
NSZoneFree()). For "non-freeable" zones, the
number of
NSZoneFree()
calls must simply equal the number of allocation calls.
The default
zone, on the other hand, cannot be
recycled.
If Garbage Collection is enabled,
this function has not effect.
NSUInteger NSRoundDownToMultipleOfPageSize(NSUInteger bytes);
Availability: OpenStep
Round bytes down to the nearest multiple of
the memory page size, and return it.
NSUInteger NSRoundUpToMultipleOfPageSize(NSUInteger bytes);
Availability: OpenStep
Round bytes up to the nearest multiple of
the memory page size, and return it.
void NSSetZoneName(NSZone* zone, NSString* name);
Availability: OpenStep
Sets name of the given zone
(useful for debugging and logging).
void* NSZoneCalloc(NSZone* zone, NSUInteger elems, NSUInteger bytes);
Availability: OpenStep
Allocates and returns cleared memory for
elems items of size
bytes, in the
given
zone. Returns NULL if allocation of
size 0 requested. Raises
NSMallocException
if not enough free memory in
zone to allocate
and no more can be obtained from system, unless using the
default
zone, in which case NULL is
returned.
If Garbage Collection is enabled,
this function always allocates non-scanned,
non-collectable memory in the
NSDefaultMallocZone()
and the
zone argument is ignored.
BOOL NSZoneCheck(NSZone* zone);
Availability: Not in OpenStep/MacOS-X
Deprecated...
Checks integrity of a
zone. Not defined by OpenStep or OS X.
void NSZoneFree(NSZone* zone, void* ptr);
Availability: OpenStep
Frees memory pointed to by
ptr (which should
have been allocated by a previous call to
NSZoneMalloc()
,
NSZoneCalloc()
, or NSZoneRealloc()) and returns it to
zone.
Note, if this is a nonfreeable
zone, the
memory is not actually freed, but the count of number
of free()s is updated.
If Garbage Collection is
enabled, the
zone argument is ignored and
this function causes
ptr to be deallocated
immediately.
NSZone* NSZoneFromPointer(void* ptr);
Availability: OpenStep
Searches and finds the zone
ptr was
allocated from. The speed depends upon the number
of zones and their size.
If Garbage Collection is
enabled, this function always returns the same as
the
NSDefaultMallocZone()
function.
void* NSZoneMalloc(NSZone* zone, NSUInteger size);
Availability: OpenStep
Allocates and returns memory for elems items of
size bytes, in the given
zone.
Returns NULL if allocation of
size 0
requested. Raises
NSMallocException
if not enough free memory in
zone to allocate
and no more can be obtained from system, unless using the
default
zone, in which case NULL is
returned.
If Garbage Collection is enabled,
this function always allocates non-scanned,
non-collectable memory in the
NSDefaultMallocZone()
and the
zone argument is ignored.
NSString* NSZoneName(NSZone* zone);
Availability: OpenStep
Returns the name of the given zone (useful
for debugging and logging).
void* NSZoneRealloc(NSZone* zone, void* ptr, NSUInteger size);
Availability: OpenStep
Reallocates the chunk of memory in
zone pointed to by ptr to a new
one of size bytes. Existing contents in
ptr are copied over. Raises an
NSMallocException
if insufficient memory
is available in the zone and no more memory can
be obtained from the system, unless using the default
zone, in which case NULL is returned.
If Garbage Collection is enabled, the zone
argument is ignored.
struct NSZoneStats NSZoneStats(NSZone* zone);
Availability: Not in OpenStep/MacOS-X
Deprecated...
Obtain statistics about the
zone. Implementation emphasis is on
correctness, not speed. Not defined by OpenStep
or OS X.
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